In many ways, the game UI is the heart of the game because of its importance, which is an ongoing challenge. The goal for the UI has been and will continue to be something that works across devices with various inputs( Mouse/Keyboard, Touchscreen, Gamepad ) and systems. This goal became closer to fruition with every incremental step and is now nearly within arms reach. It is far from perfect, but from a functionality standpoint, it is an enjoyable experience and will continue to get better.
Until now, it was not previously possible to create a game room from within the new Unity3D client. However, as of recently implemented functionality, the new game Alpha Client can now create game rooms( with limitations ) and join existing game rooms made by other players.
So what is next? If you guessed game rooms, then you would be correct. But before we get to that, there is a serious and common mistake worth noting when using Lighting within Unity3D. Unity3D requires lighting and scene settings when using lighting, whether it is real-time lighting, baked lighting, or mixed. If you are experiencing lighting being incorrectly rendered from one scene to another, there is a simple solution.
The solution:
- open the Lighting settings ( Window > Rendering > Lighting )
- Make sure you are on the Scene tab
- at the bottom right, click the button "Generate Lighting."
- go through every scene you have one by one and do this
- this will create a folder for every scene you have with the appropriate settings
- these lighting settings will be stored in Assets > Scenes > [ Your Scene Name ]
Once some of the other tasks are completed, the next challenge will be the touchscreen controls, followed by the game room dynamic environment creation in a 2.5D environment.
On the topic of important days, the 12th anniversary of CSK will be on June 7th. Yes, the game server is going to be 12 years old. Join other players and me to celebrate together by playing online. See you then.
I will be online during these approximate times.
My time zone
June 7th, 1200-1300
June 7th, 1830 - 2030
If you are interested in watching the game being developed live, you can watch it on Twitch or YouTube on Tuesdays and Fridays.
Thank you for reading, and have a great week :)