Game Suggestions
Posted: Tue May 22, 2012 3:50 pm
Des, I know you are busy with current projects and what not, but I don't think it would be best to keep us users waiting- especially since Candy Sugar Kingdom is multiplying in size everyday... These are just suggestions that I think you should apply to this game, but you don't necessarily need to, but I WOULD appreciate it if you did...
Ranks - Whenever someone reaches a certain level, they should be rewarded with a certain amount of jellybeans. Usually, this may not work with users that, for example, have been cheating and the moderators have not found out because no one has reported that user. This also doesn't work for those who like to sabotage the enjoyment of others by instigating.
Daily Games - The first time you log onto Candy Sugar Kingdom on a certain day, you should be given the privilege to play daily games which can only be played once a day.
Example of daily games : Spin the Wheel - On your screen you will see a list of daily games that you will eligible to play. Some may be locked because you need to buy them with jellybeans, or because you are too low of a level to play that game. One of the suggestive games that I have come up with is Spin the Wheel... Basically, you'll have to click on the lever, and whatever it stops on is whatever prize you will receive. You can get all sorts of prizes from costumes to jellybeans.
Profiles - Users can create and edit their very own profile. They can also go to their profile to view their friendships. When viewing friendships, they can see the person's username, profile views, amount of badges, friends, likes, and the last time they've last logged in.
Example :
Pokabu72
Profile Views: 542
Badges: 20/40
Friends: 50/50
Likes: 250
Last login: Tuesday, May 22, 2012 at 7:25 PM
Likes & Badges - Likes - When you view a user's profile you should have the ability to like the profile based on how much you believe that person is trustworthy and mod-like. You can use these likes when looking for a future moderator, but most likely, the chat logs will do all the decision making.
Badges - Whenever a user makes an accomplishment, they should be awarded with badges. Badges verify your accomplishment and make it easier for recognition.
Chat Rooms -
Private chatting with two or more users and going back and forth and saying what so and so said is both tiring and annoying. Chat rooms can straighten things out. Of course, most users will come in and add their own two cents (if that makes sense) and start rambling on about inappropriate nature. To avoid this, it would be best if the chat rooms were chat filtered.
Reporting - I can say that the moderators have lives and it's not necessary for them to continuously suspend or ban users, so when you click on someone's username and view their profile, there should be options:
Options :
ExampleUser
Add as Friend
Private Message
Invite to Chat Room (consists of three or more users)
Report User <- If the user has done something to you, you can select this option
Once you have clicked on the report option, you can write a maximum of a 500 character summary of what the user has done to you and send the summary to a moderator of your choice. When they log in, they may view their profile and check their inbox to view your report.
Heck, even I know these are TOO MANY suggestions for one human being to read, memorize, and create that way it will become the future success of an online game... yeah, I had so many suggestions that I couldn't let them go to waste. Have fun choosing something that's reasonable for this game. If you do not choose any of my suggestions, Des, that is okay with me. :]
Ranks - Whenever someone reaches a certain level, they should be rewarded with a certain amount of jellybeans. Usually, this may not work with users that, for example, have been cheating and the moderators have not found out because no one has reported that user. This also doesn't work for those who like to sabotage the enjoyment of others by instigating.
Daily Games - The first time you log onto Candy Sugar Kingdom on a certain day, you should be given the privilege to play daily games which can only be played once a day.
Example of daily games : Spin the Wheel - On your screen you will see a list of daily games that you will eligible to play. Some may be locked because you need to buy them with jellybeans, or because you are too low of a level to play that game. One of the suggestive games that I have come up with is Spin the Wheel... Basically, you'll have to click on the lever, and whatever it stops on is whatever prize you will receive. You can get all sorts of prizes from costumes to jellybeans.
Profiles - Users can create and edit their very own profile. They can also go to their profile to view their friendships. When viewing friendships, they can see the person's username, profile views, amount of badges, friends, likes, and the last time they've last logged in.
Example :
Pokabu72
Profile Views: 542
Badges: 20/40
Friends: 50/50
Likes: 250
Last login: Tuesday, May 22, 2012 at 7:25 PM
Likes & Badges - Likes - When you view a user's profile you should have the ability to like the profile based on how much you believe that person is trustworthy and mod-like. You can use these likes when looking for a future moderator, but most likely, the chat logs will do all the decision making.
Badges - Whenever a user makes an accomplishment, they should be awarded with badges. Badges verify your accomplishment and make it easier for recognition.
Chat Rooms -
Private chatting with two or more users and going back and forth and saying what so and so said is both tiring and annoying. Chat rooms can straighten things out. Of course, most users will come in and add their own two cents (if that makes sense) and start rambling on about inappropriate nature. To avoid this, it would be best if the chat rooms were chat filtered.
Reporting - I can say that the moderators have lives and it's not necessary for them to continuously suspend or ban users, so when you click on someone's username and view their profile, there should be options:
Options :
ExampleUser
Add as Friend
Private Message
Invite to Chat Room (consists of three or more users)
Report User <- If the user has done something to you, you can select this option
Once you have clicked on the report option, you can write a maximum of a 500 character summary of what the user has done to you and send the summary to a moderator of your choice. When they log in, they may view their profile and check their inbox to view your report.
Heck, even I know these are TOO MANY suggestions for one human being to read, memorize, and create that way it will become the future success of an online game... yeah, I had so many suggestions that I couldn't let them go to waste. Have fun choosing something that's reasonable for this game. If you do not choose any of my suggestions, Des, that is okay with me. :]